abstract
- © 2013 IEEE.Sport activities have benefited in recent years from the progressive adoption of different technological assets in order to improve individual as well as group training, collect different statistics or enhance the spectator experiences. The progressive adoption of Internet of Things paradigms can also be considered within the scope of sport activities, providing high levels of user interactivity as well as enabling cloud-based data storage and processing. In this work, a system for monitoring biophysical, kinematic and environmental parameters within the development of basketball training is presented. A set of on-body nodes with multiple sensors and wireless body area network capabilities have been designed, implemented and tested under real training conditions during a match. Wireless channel analysis results have been obtained with the aid of in house implemented deterministic 3D ray launching algorithm, providing accurate coverage/capacity estimations in relation with human body consideration in the field as well as in the stadium. Measurement results give relevant information in relation with individual player characteristics as well as with team characteristics, providing a flexible tool to improve training development of basketball.