PhD in Computer Sciences, from Universidad de las Américas Puebla, with scientific research on the adaptability of digital content, with which he has published articles in several national and international conferences.
Since 2008 he has been professor/researcher and has taught courses on softwar enginering, cloud computing, extreme programming, web security, 3D design, modeling and animation, communication technologies, multimedia development, digital postproduction, among others. His main research areas are the production of digital animation and digital content adaptable to the user, the development of software for distance education, of which he has written a book; as well as the study and development of simulations, video games and virtual environments.
Currently his interests extend to several areas including game design, cloud computing and digital animation projects.