selected publications
-
academic article in scopus
- Student¿s experience in using simulators for the development of complex skills in logistics education: assessing enjoyment of learning. Smart Learning Environments. 2025
- Kahoot as a data collection tool to work with school age children 2025
- A Linear Programming Methodology for Evaluating Game Attributes in Serious Games. International Journal of Serious Games. 2024
- Complex thinking model with sustainable development goals: Analysis with scenario-based learning for future education. Journal of Infrastructure Policy and Development. 2024
- DEVELOPING LEARNING SKILLS THROUGH GAME-BASED LEARNING IN COMPLEX SCENARIOS: A CASE IN UNDERGRADUATE LOGISTICS EDUCATION. Journal of Technology and Science Education. 2024
- Exploring educational simulation platform features for addressing complexity in Industry 4.0: a qualitative analysis of insights from logistics experts. Frontiers in Education. 2024
- Playing to learn: developing self-directed learning skills through serious games. Journal of International Education in Business. 2024
- Transforming Logistics Education by a Virtual Logistics Simulation Generator: UX Pilot Study 2024
- How to Create Serious Games? Proposal for a Participatory Methodology. International Journal of Serious Games. 2023
- Critical data literacy in praxis: An open education approach for academic development Alfabetización crítica de datos en la práctica: Un modelo de educación abierto para la formación docente. Edutec. 2023
- Proposal for a Participatory Methodology for the Creation of Serious Games. Proceedings of the European Conference on Games-based Learning. 2023
- Virtual Education: Trends in Biomedical Engineering Education 2023
- What do we Evaluate in Serious Games? A Systematic Review. Proceedings of the European Conference on Games-based Learning. 2023
-
chapter in scopus
- Simulations for Learning in Complex Scenarios: Students¿ Most Valued Elements. Lecture Notes in Educational Technology. 2024
- Expectations of High School Teachers Regarding the Use of Learning Analytics. Lecture Notes in Educational Technology. 2023
- Gamification Strategies as Formative Assessment Methods. A Systematic Review. Lecture Notes in Educational Technology. 2023