selected publications
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academic article in scopus
- Learning organic chemistry with virtual reality 2020
- HRLB^2: A reinforcement learning based framework for believable bots. Applied Sciences (Switzerland). 8. 2018
- Player-centered game AI from a flow perspective: Towards a better understanding of past trends and future directions. Entertainment Computing. 20:11-24. 2017
- Mechanical implementation of kinematic synergy for multi-point grasping. Conference Proceedings of the Society for Experimental Mechanics Series. 2017-January:273-280. 2017
- An Analysis of Student Model Portability. International Journal of Artificial Intelligence in Education. 26:932-974. 2016
- A parallelized algorithm for a real-time traffic recommendations architecture based in multi-agents 2015
- Skin-electrode impedance model for typical transcutaneous electrical stimulation pulses 2014
- Strategy patterns prediction model. Journal of Computer Science. 10:73-84. 2013
- An adaptive user interface for infrequent tasks in power plants 2010
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book in scopus
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chapter in scopus
- Methodology for the Implementation of Virtual Assistants for Education Using Google Dialogflow. Lecture Notes in Computer Science. 440-451. 2019
- Sharing student models that use machine learning. Lecture Notes in Computer Science. 877-880. 2015
- Strategy Patterns Prediction Model (SPPM). Lecture Notes in Computer Science. 101-112. 2011