selected publications academic article in scopus Kuxtal: Student Motivation Through Megagames in Higher Education Design Students. Proceedings of the European Conference on Games-based Learning. 2023 chapter in scopus Augmented Reality (AR) and Virtual Reality (VR) as Tools to Empower Vulnerable Communities: Opportunities and Challenges for Designers. 307-321. 2022
teaching activities Behavioral Design Design of Sustainable Processes Form, Function, Meaning and Value Models and Techniques for Behavior Modification Theory, History, and Design Criticism Thinking and Creative Process Visual Communication and My First Brand Visual Sound and Culture Week 18 Closing of LDI Focus Stage Week 18 Focus IBT-5