publication venue for
- AWS DeepRacer: A Way to Understand and Apply the Reinforcement Learning Methods. 2023-May. 2023
- Applying the Lean Manufacturing Tools 5S and 7 Wastes for the Learning and Development of Undergraduate Students. 2023-May. 2023
- Challenge-Based Learning applied to engineering modelling classes using dynamic systems. 2023-May. 2023
- Emotional Tool Design: A Perspective on How to Generate Empathy in Higher Education Students. 2023-May. 2023
- Facing post-pandemic challenges in engineering education: Promoting global collaborations in Latin America. 2023-May. 2023
- Male perspective in relation to the gender gap in STEM careers. 2023-May. 2023
- Point Cloud Generation of Transparent Objects: A Comparison between Technologies. 2023-May. 2023
- Scientific thinking driven by experiments on video. 2023-May. 2023
- Self-control mechanism for performance evaluation in high school students in Mexico. 2023-May. 2023
- Similarities between human and artificial intelligence evaluations applied on engineering students on first-year kinematics learning through an argumentative item. 2023-May. 2023
- Social media to improve argumentative skills for Engineering students: A qualitative analysis from Students' perspective. 2023-May. 2023
- The Role of Collaborative Online International Learning (COIL) as a Tool to Meet Engineering Accreditation Student Outcomes. 2023-May. 2023
- Towards a Mixed Virtual Reality Environment Implementation to Enable Industrial Robot Programming Competencies within a Cyber-Physical Factory. 2023-May. 2023
- Towards the gender equity in Education: Strategies to develop equity leadership in higher education institution. 2023-May. 2023
- Undergraduates' Perceptions of Mathematics Learning Through Contextualized Problems in Professional Practice: Comparative Analysis of Traditional Qualitative and Data Mining Techniques. 2023-May. 2023
- Use of technology and Scrum as an agile methodology to favor the development of balanced teamwork enrichment skills in higher education subjects. 2023-May. 2023
- What sentiments are generated in learning experiences with autonomous and multicultural engineering teams?. 2023-May. 2023
- Work in Progress: Design and implementation of a microservices architecture for project-based learning of software engineering patterns. 2023-May. 2023
- 'Beautiful patterns' MIT and Tec de Monterrey International Bootcamp: engineering women students teaching IT to high-school women students. 2022-March:1413-1418. 2022
- A Challenge Based Model for the Development of Digital Transformation and Disciplinary Competences in Structural Engineering Courses. 2022-March:1330-1335. 2022
- A Digital Twin implementation for Mobile and collaborative robot scenarios for teaching robotics based on Robot Operating System. 2022-March:559-564. 2022
- A Flexible Teaching Model with Digital Transformation Competences for Structural Engineering Courses. 2022-March:1374-1380. 2022
- A Framework for Self-Organized Learning Environments to Develop Soft Skills in Geographically Distributed and Multicultural Engineering Teams. 2022-March:508-512. 2022
- A hydraulic 3D-lab based on virtual Gora dam visits at Call of Duty Warzone to Develop Student's Competencies During the COVID-19 Pandemic. 2022-March:836-843. 2022
- Adapting a Very Small Size Soccer (VSSS) competition for learning robotics in virtual teaching. 2022-March:553-558. 2022
- An Effective Methodology for the Attraction of Students into Engineering Programs for Post-Covid Normality. 2022-March:1228-1234. 2022
- An immersive learning model by linking with companies as educational partners to improve the performance of industrial engineering students.. 2022-March:2062-2070. 2022
- Are Negative Emotions Useful for Learning?. 2022-March:313-319. 2022
- Augmented Reality as an enabling technology to evaluate risk in working postures. 2022-March:1772-1778. 2022
- BIM and game engines for engineering online learning. 2022-March:1467-1472. 2022
- Challenge based Collaborative Online International Learning: A case of Mexico and Colombia. 2022-March:1183-1188. 2022
- Circular Challenge: education for the creation of a zero waste world. 2022-March:1583-1586. 2022
- Decreasing exam-anxiety levels with Mindfulness through EEG measurements. 2022-March:1213-1220. 2022
- Design Process of Extended Reality Educational Resources in Engineering: A Comparison of Three Cases in Latin American Universities. 2022-March:394-399. 2022
- Developing disciplinary competencies in an 'hybrid model' comparing 'on-line' versus 'face-to-face' interaction between students and lecturers. 2022-March:816-821. 2022
- EDU Movies: using fiction movies for student-centered learning. 2022-March:663-669. 2022
- Experiential learning at home in an engineering thermodynamics course. 2022-March:1275-1278. 2022
- Framework for inclusive design: an interdisciplinary, experiential learning approach in engineering education. 2022-March:2071-2076. 2022
- Gamit! Interactive platform for gamification. 2022-March:10-13. 2022
- Half-full or half-empty? The impact of influential events pre- and intra- COVID 19 pandemic on enrolment, progression and completion of online courses. 2022-March:63-72. 2022
- Ideas Generation and Integration: A Method For Teamwork In A Virtual Environment. 2022-March:1473-1479. 2022
- Implementation of hybrid chemistry labs as a learning strategy in post-COVID times. 2022-March:683-686. 2022
- Industrial engineering practice: Process approach for equity and inclusion culture. 2022-March:811-815. 2022
- Natural Language Processing for Learning Assessment in STEM. 2022-March:1549-1554. 2022
- Online assessment of computer vision and robotics skills based on a digital twin. 2022-March:1994-2001. 2022
- Roadmap for development of skills in Artificial Intelligence by means of a Reinforcement Learning model using a DeepRacer autonomous vehicle. 2022-March:1355-1364. 2022
- Scenarios for student-centered learning: RFiD Pocket Lab and IoT Platform as teaching tools. 2022-March:108-116. 2022
- Service-learning as a bridge to connect theory and practice: A case study. 2022-March:829-835. 2022
- The Ethical Competency Development Framework. 2022-March:157-163. 2022
- The virtual reality as a flexible resource to improve engineering education. 2022-March:579-585. 2022
- Virtual labs: 5 ways to connect with Factory IO for mechatronics engineering courses. 2022-March:485-490. 2022
- Women Empowering Women: A mentoring program. 2022-March:480-484. 2022
- 'Beautiful patterns 2019' MIT and tecnologico de monterrey high-impact IT/K12-STEM transnational initiative for young women students. 2021-April:778-784. 2021
- A hybrid and flexible teaching model for engineering courses suitable for pandemic conditions towards the new normality. 2021-April:381-387. 2021
- A remote robot based lab to develop competencies in engineering students during Covidl9 pandemic. 2021-April:624-630. 2021
- A structural engineering lab based on virtual construction site visits to develop students' competencies for the new normality. 2021-April:867-872. 2021
- Acquiring an overcoming attitude in students of computer technologies by troubleshooting challenge. 2021-April:80-85. 2021
- Advanced system to measure UX in online learning environments. 2021-April:774-777. 2021
- Analyzing the emotions of students' parents at higher education level throughout the COVID-19 pandemic: An empirical study based on demographic viewpoints. 2021-April:857-860. 2021
- Autonomous vehicles as a development platform: From high school to faculty. 2021-April:43-49. 2021
- Avatars and badges, are there differences between genders?. 2021-April:334-338. 2021
- Building a truly inclusive protocol for students with disabilities from an experience in STEM areas. 2021-April:189-193. 2021
- Creativity in criticality: Tools for generation Z students in STEM. 2021-April:591-598. 2021
- Design and conduct of clinical research: Raising awareness of ethical aspects in biopharmaceutics for students of biotechnology engineering. 2021-April:388-392. 2021
- Development of a BIM-VR application for e-learning engineering education. 2021-April:329-333. 2021
- Engineering school women faculty evaluation in Tec21 competence educational model. 2021-April:851-856. 2021
- Findings for flexible digital model (MFD) courses to enhance women participation in industrial and systems engineering courses. 2021-April:530-536. 2021
- Global experiences in IDEEA global projects. 2021-April:674-678. 2021
- How gender affects in the engagement of students in a statistics course?. 2021-April:355-359. 2021
- Human rights for creative and experimental immersion challenge. 2021-April:645-649. 2021
- Inventor profile's development for acquiring technology exclusive rights in engineering students. 2021-April:111-115. 2021
- Learning process of causes, consequences and solutions to climate change of undergraduate students without background in the subject. 2021-April:1035-1039. 2021
- Learning spaces for a competency-based model: Post-occupancy evaluation. 2021-April:360-365. 2021
- Mentoring program: Women supporting women. 2021-April:552-556. 2021
- Product validation in creative processes: A gender perspective in industrial design projects. 2021-April:755-760. 2021
- Role of gamification in engineering education: A systematic literature review. 2021-April:210-213. 2021
- STEM gender equity: Empowering women in vulnerable environments. 2021-April:499-504. 2021
- Strengthening of women's leadership in STEM educational environment through social networks: Case of success with international network. 2021-April:1061-1065. 2021
- Synchronous distance learning: Students and faculty experience from a gender perspective. 2021-April:562-566. 2021
- Teamwork with an automatic tutoring environment as learning strategy in programming courses. 2021-April:131-135. 2021
- Tec 21: First outcomes of a new integral university framework for long-life education through challenge-based learning. 2021-April:316-321. 2021
- The Tec21 educational model and its perception. An educational innovation for student-based learning. 2021-April:861-866. 2021
- The experience of women students in engineering and mathematics careers: A focus group study. 2021-April:50-56. 2021
- Women engineers empowerment through linked experiences. 2021-April:289-293. 2021
- Women for leadership in engineering: A link between students and high-impact projects. 2021-April:278-281. 2021
- Women in engineering academic programs: A dynamic modelling approach for southern Mexico. 2021-April:178-183. 2021
- Work in progress: Addressing barriers for women in STEM in Mexico. 2021-April:1600-1604. 2021
- Work in progress: Augmented reality as a strategy to improve learning in engineering. 2021-April:1429-1433. 2021
- Work in progress: Safe environments and female role models: Important factors for girls approaching STEM-related careers through robotics initiatives. 2021-April:25-29. 2021
- Work-in-progress: The road to learning, using gamification. 2021-April:1393-1397. 2021
- Work-in-progress: Virtual reality system for training on the operation and programing of a collaborative robot. 2021-April:1650-1653. 2021
- A hybrid flipped-learning model and a new learning-space to improve the performance of students in Structural Mechanics courses. 2020-April:698-703. 2020
- Advanced Learning Assistant System (ALAS) for engineering education. 2020-April:1858-1861. 2020
- An eye-tracking project in industrial design education: A case study for engaging in the research process. 2020-April:127-132. 2020
- Augmented reality and matlab® for visuospatial competence development. 2020-April:852-858. 2020
- Building resilience in engineering students: Rube goldberg machine massive challenge. 2020-April:943-947. 2020
- Challenge-Based Learning (CBL) in engineering: Which evaluation instruments are best suited to evaluate CBL experiences?. 2020-April:885-893. 2020
- Challenge-based learning and traditional teaching in automatic control engineering courses: A comparative analysis. 2020-April:792-798. 2020
- Collaborative learning for innovation education. 2020-April:630-637. 2020
- Design of interactive learning cyber-physical tools for mechanical design engineering courses. 2020-April:1044-1048. 2020
- Emerging technologies for the proposal and design of a MOOC on social entrepreneurship. 2020-April:1343-1346. 2020
- Engaging a calculus course with telepresence through gamification. 2020-April:1055-1059. 2020
- Engaging students in research: A comparative case study between engineering and business. 2020-April:727-733. 2020
- Evaluation of decision-making quality using multi-attribute decision matrix and design thinking. 2020-April:622-629. 2020
- Fostering metacognitive process using active learning in a mechatronic engineering course. 2020-April:66-71. 2020
- Global competences through IDEEA Global course. 2020-April:1423-1427. 2020
- Integration of circular economy principles for developing sustainable development competences in higher education: An analysis of bachelor construction management courses. 2020-April:988-996. 2020
- Integration of physics, mathematics and computer tools using challenge-based learning. 2020-April:1387-1391. 2020
- Involvement of students in online master's studies of Engineering and Science: A path to minimize the gender gap in STEM. 2020-April:273-278. 2020
- IoT device implementation for evaluation of electronics and software design skills. 2020-April:1651-1656. 2020
- Key factors of subjective well-being index in engineering students. 2020-April:1038-1043. 2020
- Metacognitive awareness and creative thinking: The capacity to cope with uncertainty in engineering. 2020-April:638-643. 2020
- Perdurable and long-term knowledge retention using project-based learning. 2020-April:1428-1433. 2020
- Performance of college students in a statistics course using mastery learning. 2020-April:746-751. 2020
- Potentializing the problem-solving competence in programming courses through a practice-based learning + tutoring strategy. 2020-April:691-697. 2020
- Predicting academic performance with Artificial Intelligence (AI), a new tool for teachers and students. 2020-April:1049-1054. 2020
- Product-based learning using CES edupack in undergraduate engineering courses. 2020-April:871-877. 2020
- Research-based learning to attract students to control engineering. 2020-April:1451-1457. 2020
- Semestre i as an active methodology to modify the teaching-learning process in engineering. 2020-April:652-666. 2020
- Serious games or challenge-based learning - A comparative analysis of learning models in the teaching of lean manufacturing. 2020-April:1542-1549. 2020
- Successful strategies for the attraction of more women into engineering in southern Mexico. 2020-April:673-678. 2020
- Thermographic data acquisition system for livestock applications: PBL approach. 2020-April:1183-1186. 2020
- Using knowledge networks to support the student's learning initiative. 2020-April:667-672. 2020
- Validation of instruments to measure social entrepreneurship competence. the OpenSocialLab project. 2020-April:1338-1342. 2020
- Virtual reality as a tool for active learning and student engagement: Industrial engineering experience. 2020-April:1031-1037. 2020
- Work in progress: Design and construction of physics laboratory equipment and an authentic evaluation system as a pedagogical tool in the integral training of engineering students. 2020-April:1471-1477. 2020
- Work in progress: Rehab didactic toys. 2020-April:1735-1739. 2020
- Writing sci-fi stories: A pedagogic challenge. 2020-April:1728-1734. 2020
- Achievement, engagement and student satisfaction in a synchronous online course. April-2019:124-132. 2019
- Expanding the concept of learning spaces for industrial engineering education. April-2019:669-678. 2019
- First-year engineering students engagement by hands-on experience with star wars robotics. April-2019:552-556. 2019
- Fostering specific dispositions of critical thinking for student engagement in engineering. April-2019:221-226. 2019
- GOAL: Generating learning opportunities in logistics. April-2019:761-769. 2019
- Gamification and communication: An applied experience in a professional competencies development workshop. April-2019:500-504. 2019
- Knowledge generation in higher education institutions. April-2019:628-633. 2019
- MOOC lab, a massive online laboratory with real time access. April-2019:646-652. 2019
- Measuring the developing of competences with collaborative interdisciplinary work. April-2019:419-423. 2019
- Multicultural experiences in global projects. April-2019:1180-1189. 2019
- Real-time distance courses to improve satisfaction and competence - A case study on the performance of students observing their grades. April-2019:519-525. 2019
- Research path that improves student engagement. April-2019:142-151. 2019
- Research-based approach to undergraduate chemical engineering education. April-2019:526-534. 2019
- Student engagement outside the classroom: Analysis of a challenge-based learning strategy in biotechnology engineering. April-2019:617-621. 2019
- The i-semester experience: Undergraduate challenge based learning within the automotive industry. April-2019:505-509. 2019
- Transdisciplinary learning community: A model to enhance collaboration between higher education institutions and society. April-2019:622-627. 2019
- Use of an offline video repository as a tool to improve students' performance in engineering courses versus real-time long distance courses. April-2019:544-551. 2019
- What kind of teacher achieves student engagement in a synchronous online model?. April-2019:227-231. 2019
- Work-in-progress: Supersensory box: Increase your abilities. April-2019:1411-1414. 2019
- An industry-Academia model for research. 2018-April:1291-1296. 2018
- Engineering Education 4.0:-proposal for a new Curricula. 2018-April:1273-1282. 2018
- The PACE experience: Global collaborative engineering course and global projects. 2018-April:1259-1264. 2018
- Towards a disruptive active learning engineering education. 2018-April:1251-1258. 2018